-
Notifications
You must be signed in to change notification settings - Fork 59
Issues: AnnulusGames/LitMotion
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
LITMOTION seems to be closer to the bottom of the animation mechanism than other TWEEN interfaces?
#133
opened Sep 13, 2024 by
Container-Zero
updated Sep 13, 2024
Needs for WithOnLoopEndReached while using with WithLoop(-1)
#131
opened Jul 30, 2024 by
YoungXiang
updated Aug 19, 2024
When the editor replays, Updating Runner may have a negative deltaTime
#130
opened Jul 28, 2024 by
Rotanticu
updated Jul 28, 2024
BindToTMPChar系のMotionHandleにCompleteが効かない
bug
Something isn't working
#123
opened Apr 2, 2024 by
redmond418
updated Apr 2, 2024
LMotion.Shake keeps working while Time.scale == 0f. How can I make it follow the time scale properly?
#99
opened Mar 16, 2024 by
qwe321qwe321qwe321
updated Mar 20, 2024
ProTip!
Mix and match filters to narrow down what you’re looking for.