Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[rife v2] tile size must be divided by 64 #40

Open
hooke007 opened this issue Apr 11, 2023 · 2 comments
Open

[rife v2] tile size must be divided by 64 #40

hooke007 opened this issue Apr 11, 2023 · 2 comments

Comments

@hooke007
Copy link
Contributor

I'm not sure if i missed anything else.
Snipaste_2023-04-11_14-15-37

@WolframRhodium
Copy link
Contributor

WolframRhodium commented Apr 11, 2023

According to the latest vsmlrt.py

vs-mlrt/scripts/vsmlrt.py

Lines 853 to 856 in b4f9a70

if _implementation == 2 and os.path.exists(network_path) and scale == 1.0:
implementation_version = 2
multiple = 1 # v2 implements internal padding
clips = [clipa, clipb, mask]

v2 will only be selected when scale is 1. It seem that you use scale=0.5 here.

Currently scale!=1 is not implemented.

@hooke007
Copy link
Contributor Author

Ok, thanks for your explaination.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants