-
Notifications
You must be signed in to change notification settings - Fork 44
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
AI AA-rifleman surrender bug #243
Comments
Good observation! I'll dig it about the amount of rockets.. probably previous coded adapted the inventory in the init for some reason. |
Refer to pull request for technicalities. Also, all RHS AA classes do not carry extra ammo or backpack. This is consistent for USAF/AFRF/GREF. Maybe a script can be used to issue backpack with extra ammo to AA classes. |
When enemy AI carying AA launcher (Igla in RHS) surrenders, his launcher is present in white box without a rocket. Rocket is not present in the box on its own either.
Btw is there a reason why he does not carry morre then one rocket? In vannila, AA rifleman always wears a backpack with aditional rockets so can fire more than one shot.
The text was updated successfully, but these errors were encountered: