This folder contains all of the code and scripts required to build the Visual Studio Extensions for SharpGL.
Seeds
: Actual SharpGL projects which are the seeds of the project templates.SharpGL.2010
: Code forSharpGL.2010.vsix
.SharpGL
: Code forSharpGL.vsix
.build
: Scripts and code to build the vsix packages.
To open and build the 2012/2013 extensions, you will need Visual Studio 2013 installed as well as the Visual Studio 2013 SDK.
To build the VS 2012/2013 extensions, run the script below:
.\extensions\build\BuildSharpGL2010Extensions.ps1
The VSIX is built to .\extensions\build\SharpGL.vsix
. This vsix targets both
editions of Visaul Studio.
To open the VS 2010 extensions solution, you will need to install the Visual Studio 2010 SDK.
Please be aware that the VS 2010 extensions are no longer being maintained. To build these extensions, run the script below:
.\extensions\build\BuildSharpGL2010Extensions.ps1
The VSIX is built to .\extensions\build\SharpGL.2010.vsix
.