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action-deps: bump actions/checkout from 4.1.0 to 4.1.1 (#26)
Builds - PAL3A - Mono - MacOS #308: Commit 3dce798 pushed by 0x7c13
October 23, 2023 14:43 6m 48s main
October 23, 2023 14:43 6m 48s
Code refactoring
Builds - PAL3A - Mono - MacOS #307: Commit de98baa pushed by 0x7c13
October 23, 2023 13:47 5m 39s main
October 23, 2023 13:47 5m 39s
Use reflection to calculate user variable mask at init time
Builds - PAL3A - Mono - MacOS #304: Commit e36ced6 pushed by 0x7c13
October 22, 2023 04:40 5m 0s main
October 22, 2023 04:40 5m 0s
Fix build issue
Builds - PAL3A - Mono - MacOS #303: Commit 778c33a pushed by 0x7c13
October 22, 2023 03:50 5m 9s main
October 22, 2023 03:50 5m 9s
Code refactoring
Builds - PAL3A - Mono - MacOS #302: Commit bdcb7fa pushed by 0x7c13
October 22, 2023 01:08 4m 20s main
October 22, 2023 01:08 4m 20s
Fixed script var value type + code refactoring
Builds - PAL3A - Mono - MacOS #301: Commit 8ef806c pushed by 0x7c13
October 20, 2023 09:00 6m 34s main
October 20, 2023 09:00 6m 34s
Fix potential issues
Builds - PAL3A - Mono - MacOS #300: Commit e1214f3 pushed by 0x7c13
October 18, 2023 11:34 5m 38s main
October 18, 2023 11:34 5m 38s
Fix commit issue
Builds - PAL3A - Mono - MacOS #299: Commit e923a46 pushed by 0x7c13
October 18, 2023 07:23 5m 22s main
October 18, 2023 07:23 5m 22s
Code refactoring
Builds - PAL3A - Mono - MacOS #298: Commit 9f4c731 pushed by 0x7c13
October 18, 2023 07:20 5m 1s main
October 18, 2023 07:20 5m 1s
Code refactoring + perf optimizations
Builds - PAL3A - Mono - MacOS #297: Commit 3792944 pushed by 0x7c13
October 16, 2023 06:52 7m 7s main
October 16, 2023 06:52 7m 7s
Reduce heap allocation in CpkArchive IO ops
Builds - PAL3A - Mono - MacOS #296: Commit 3751ea1 pushed by 0x7c13
October 15, 2023 13:07 5m 13s main
October 15, 2023 13:07 5m 13s
Code refactoring
Builds - PAL3A - Mono - MacOS #295: Commit 01913ed pushed by 0x7c13
October 15, 2023 12:24 5m 14s main
October 15, 2023 12:24 5m 14s
Implement BatchSearch to save loading time for GameResourceViewer
Builds - PAL3A - Mono - MacOS #294: Commit 09cd24d pushed by 0x7c13
October 15, 2023 11:27 5m 52s main
October 15, 2023 11:27 5m 52s
Code refactoring
Builds - PAL3A - Mono - MacOS #293: Commit c587ffe pushed by 0x7c13
October 15, 2023 00:39 6m 31s main
October 15, 2023 00:39 6m 31s
Bug fix
Builds - PAL3A - Mono - MacOS #292: Commit a18eae0 pushed by 0x7c13
October 14, 2023 11:33 5m 58s main
October 14, 2023 11:33 5m 58s
Texture2D and Sprite abstraction
Builds - PAL3A - Mono - MacOS #291: Commit 3a6016f pushed by 0x7c13
October 14, 2023 11:08 6m 24s main
October 14, 2023 11:08 6m 24s
Code refactoring
Builds - PAL3A - Mono - MacOS #290: Commit 866e632 pushed by 0x7c13
October 14, 2023 04:57 5m 48s main
October 14, 2023 04:57 5m 48s
Use ArrayPool to reduce heap allocation during scene load
Builds - PAL3A - Mono - MacOS #289: Commit f114592 pushed by 0x7c13
October 14, 2023 03:02 6m 47s main
October 14, 2023 03:02 6m 47s
Fix PAL3A build issue
Builds - PAL3A - Mono - MacOS #288: Commit 2338414 pushed by 0x7c13
October 13, 2023 14:45 7m 6s main
October 13, 2023 14:45 7m 6s
Reduce heap allocation for SkeletalModelRenderer with some code refac…
Builds - PAL3A - Mono - MacOS #287: Commit 608b6ca pushed by 0x7c13
October 13, 2023 14:44 6m 21s main
October 13, 2023 14:44 6m 21s
Reduce heap allocation when switching mv3 animations
Builds - PAL3A - Mono - MacOS #286: Commit b41c94e pushed by 0x7c13
October 13, 2023 11:00 5m 14s main
October 13, 2023 11:00 5m 14s
Code refactoring
Builds - PAL3A - Mono - MacOS #285: Commit 730fb70 pushed by 0x7c13
October 12, 2023 14:27 6m 40s main
October 12, 2023 14:27 6m 40s
More abstractions and bug fixes
Builds - PAL3A - Mono - MacOS #284: Commit 1a03b20 pushed by 0x7c13
October 12, 2023 03:49 6m 16s main
October 12, 2023 03:49 6m 16s