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This is a ranking page for the hero Xane - Autumn Trickster from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Xane.
Heroes With the Same Name | |
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Xane
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List of Contents
Focus - Double Special Heroes June 2021 Featured Heroes | |||
---|---|---|---|
Dheginsea [8.0/10] |
Winter Altina [9.0/10] |
Halloween Tiki (Young) [9.0/10] |
Winter Hilda [8.5/10] |
Winter Bernadetta [9.0/10] |
New Year Peony [9.5/10] |
Xane [8.0/10] |
Winter Sephiran [8.5/10] |
Overall Rating | 8.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Stats equal to the strongest stats of all allies wihin 3 spaces calculated independently! ・Stronger with more allies around ・Grants offensive buffs and adaptive damage to adjacent physical allies |
Might: 14 Range: 2 Grants HP+5. Unit's Atk/Spd/Def/Res = highest respective stat from among allies within 2 spaces during combat. (Calculates each stat bonus independently at start of combat. If unit's stat is highest, unit's stat will decrease.) |
Range: 1 Moves adjacent ally to opposite side of unit. |
Grants Atk/Res+X to unit during combat. (X = 2 x number of allies within 2 spaces + 1; max 7.) |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+2 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (26) | ★★★★★ | |
Atk (20) | ★★★★☆ | |
Spd (8) | ★★★★☆ | |
Def (6) | ★★☆☆☆ | |
Res (8) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Xane are +HP and -Def. His weapon skill, Jokers Wild allows him to copy every other stat so Atk/Spd/Res/Def do not matter that much. This increases his survivability. His Def is of less importance if Jokers Wild is not in play, so it is safe to take as a bane.
We recommend a +HP IV when merging Xane to 10. This is for the same reasons as above. At max merges he will reach 59 HP if you include Jokers Wild's HP boost. This makes him very tanky especially when the effects of his weapon skill is utilized properly.
If you do not plan to make use of Jokers Wild's effects, you should go for a +Atk or +Spd IV instead.
HOT | |
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:
Flare
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:
-
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This build uses Laguz Friend 4 and Firestorm Boost 3 to improve bulk, and grant missing effects such as Tempo and Null Follow-Up with the other skill slots. Since Xane copies ally's stats, adding in-combat effects is the way to go to improve Xane's combat.
:
Iceberg
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-
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:
-
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This is a budget build for Xane that allows him to utilize the effects of Jokers Wild for cheap.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Grants HP+5. Unit can counterattack regardless of foe's range. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5, grants bonus to unit's Atk/Spd/Def/Res = highest respective stat from among allies within 3 spaces - unit's stat values (calculates each stat bonus independently at start of combat; if unit's stat is highest, unit's stat will decrease), and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials). At start of player phase or enemy phase, grants Atk/Spd/Def/Res+6, 【Hexblade】, and 【Null Panic】 to allies within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 and reduces damage from foe's first attack by 20% of the greater of unit's Def or Res during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). :500 :200 |
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Refined Jokers Wild copies the highest Atk/Spd/Def/Res (each stat copied individually) among allies in 3 spaces, making Xane have the highest base stats in combat among all your allies.
At the start of both phases, refined Jokers Wild grants Atk/Spd/Def/Res+6, 【Hexblade】, and 【Null Panic】 to allies within 3 spaces of Xane.
Refined Jokers Wild also grants Xane HP+5, a Close Counter effect, Atk/Spd/Def/Res+10 in combat, true damage equal to 20% of Xane's Spd, true damage reduction on foe's first Atk equal to the greater of Xane's Def/Res, and inflicts a Scowl effect onto Xane's foe.
This weapon refine improves upon Xane's unique niche and boosts both offense and defense.
Neutral Stats at Lv. 40 (5★) | ||
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166 | ||
HP |
47 |
Rank: 42/1200 |
Atk |
30 |
Rank: 1072/1200 |
Spd |
34 |
Rank: 624/1200 |
Def |
25 |
Rank: 737/1200 |
Res |
30 |
Rank: 387/1200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 57 | 48 | 39 | 29 | 35 | 208 | Lv.40 +10 | 52 | 34 | 39 | 29 | 35 | 189 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 54 | 34 | 38 | 29 | 34 | 189 |
+Atk Lv.40 +10 | 51 | 37 | 38 | 29 | 34 | 189 |
+Spd Lv.40 +10 | 51 | 34 | 41 | 29 | 34 | 189 |
+Def Lv.40 +10 | 51 | 34 | 38 | 33 | 34 | 190 |
+Res Lv.40 +10 | 51 | 34 | 38 | 29 | 37 | 189 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 52 | 44 | 34 | 25 | 30 | 185 |
5★ Lv.40 | 47 | 30 | 34 | 25 | 30 | 166 |
4★ Lv.40 | 44 | 36 | 32 | 23 | 28 | 163 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 26 | 20 | 8 | 6 | 8 | 68 |
4★ Lv.1 | 20 | 14 | 8 | 5 | 8 | 55 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
39 | 47 | 16 | 38 | 48 | 188 | |
37 | 47 | 35 | 21 | 48 | 188 | |
40 | 45 | 47 | 30 | 26 | 188 | |
41 | 42 | 45 | 38 | 17 | 183 | |
40 | 47 | 16 | 32 | 47 | 182 | |
39 | 46 | 30 | 24 | 43 | 182 | |
42 | 41 | 16 | 39 | 42 | 180 | |
37 | 20 | 47 | 28 | 46 | 178 | |
40 | 44 | 27 | 23 | 43 | 177 | |
38 | 45 | 18 | 35 | 41 | 177 | |
37 | 39 | 45 | 16 | 40 | 177 | |
40 | 42 | 16 | 42 | 37 | 177 | |
40 | 42 | 14 | 38 | 42 | 176 | |
37 | 46 | 27 | 18 | 46 | 174 | |
37 | 45 | 47 | 27 | 18 | 174 | |
39 | 41 | 43 | 26 | 24 | 173 | |
38 | 46 | 46 | 20 | 22 | 172 | |
40 | 43 | 42 | 21 | 25 | 171 | |
38 | 42 | 31 | 19 | 41 | 171 | |
36 | 42 | 33 | 17 | 43 | 171 | |
36 | 42 | 34 | 16 | 43 | 171 | |
38 | 42 | 42 | 23 | 26 | 171 | |
38 | 40 | 41 | 17 | 35 | 171 | |
41 | 35 | 35 | 28 | 28 | 167 | |
37 | 35 | 39 | 15 | 40 | 166 | |
Xane
|
47 | 30 | 34 | 25 | 30 | 166 |
38 | 42 | 30 | 16 | 37 | 163 | |
38 | 42 | 40 | 19 | 23 | 162 | |
39 | 40 | 27 | 21 | 35 | 162 | |
39 | 39 | 20 | 19 | 38 | 155 |
Note: Stats bonuses from skills are not taken into account.
Xane is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Jokers Wild possesses one of the most interesting weapon effect in the game. It makes Xane's Atk/Spd/Def/Res equal to the highest individual stat among all allies within 2 spaces of him. Each stat is calculated independently so you can get a defensive unit like Gatrie and an offensive unit like Cordelia and put them within 2 spaces of Xane. If done so, Xane adopts Gatrie's monstrous defensive stats and Cordelia's high offensive stats.
The only drawback to this is that a stat will go down if said stat on Xane is higher than any of the units' same stat within 2 spaces. Plan accordingly and turn Xane into an absolute beast of a unit!
When refined, Jokers Wild copies the highest Atk/Spd/Def/Res (each stat copied individually) among allies in 3 spaces instead of 2, extending the range of its copy abilities.
At the start of both phases, refined Jokers Wild grants Atk/Spd/Def/Res+6, 【Hexblade】, and 【Null Panic】 to allies within 3 spaces of Xane.
Refined Jokers Wild also grants Xane HP+5, a Close Counter effect, Atk/Spd/Def/Res+10 in combat, true damage equal to 20% of Xane's Spd, true damage reduction on foe's first Atk equal to the greater of Xane's Def/Res, and inflicts a Scowl effect onto Xane's foe.
This weapon refine improves upon Xane's unique niche and boosts both offense and defense, ensuring that Xane enters combat with the best stats possible.
As disucssed, Xane's main strength lies in Jokers Wild being able to copy allies' stats. Xane's stats are nothing special. In fact, the balance in his stats makes it hard for him to find a specific niche. Please be mindful when using Xane as his gimmicks are effective, but they require lots of planning and strategy to be effective.
Because Xane is a colorless unit, he is at a weapon-triangle disadvantage when up against Raven tome users. Watch out for Cecilia as she carries one of the most powerful Raven tomes in Tome of Order.
Should You Unlock Potential for this Hero? |
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We can say with confidence that you should use Unlock Potential to bring Xane - Autumn Trickster from 4 Stars to 5 Stars. Xane - Autumn Trickster is a very useful attack phase mage, so we recommend you Unlock Potential for Xane - Autumn Trickster if your team lacks a strong attack phase mage.
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 4★ | |
6 | 2 | No Effect | 4★ | |
9 | 2 | No Effect | 4★ | |
14 | 2 | Grants HP+5. Unit's Atk/Spd/Def/Res = highest respective stat from among allies within 2 spaces during combat. (Calculates each stat bonus independently at start of combat. If unit's stat is highest, unit's stat will decrease.) | 5★ |
Skill Name | Range | Effect | Learned At |
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1 | Moves adjacent ally to opposite side of unit. | 4★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
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Grants Atk/Res+X to unit during combat. (X = 2 x number of allies within 2 spaces + 1; max 3.) | 4★ | |
Grants Atk/Res+X to unit during combat. (X = 2 x number of allies within 2 spaces + 1; max 5.) | 4★ | |
Grants Atk/Res+X to unit during combat. (X = 2 x number of allies within 2 spaces + 1; max 7.) | 5★ | |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) | 4★ | |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+1 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) | 4★ | |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+2 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) | 4★ |
Value of Skills | ★★☆☆☆ |
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Xane can be used to inherit the skills Atk/Res Form 3 or Inf. Hexblade 3. However, Xane is a powerful special hero whom you can only get from specific banners. Please think carefully before fodderring him off!
Xane is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Brandon McInnis |
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Illustrator | Nekomochi |
Appears In |
Heroes from Focus - Double Special Heroes June 2021 | |||
---|---|---|---|
Dheginsea [8.0/10] |
Winter Altina [9.0/10] |
Halloween Tiki (Young) [9.0/10] |
Winter Hilda [8.5/10] |
Winter Bernadetta [9.0/10] |
New Year Peony [9.5/10] |
Xane [8.0/10] |
Winter Sephiran [8.5/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Xane at 8.0?? Give the guy some reconsideration because all he needs is a truck of damage behind him and a truck of defense close with CC and null follow-up and he is arguably the strongest unit in the game
Xane Builds and Best IVs
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He is 9.0 the refine is crazy, CC and copies stats better than how he did last time. There are now better skills to put on him.