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With the development of PlayStation games for LucasArts, the personnel located in Germany experienced communication difficulties in working with their North American partner due to the distance between both countries and the Internet speeds of that time being insufficient for the requirements of console development. This, together with legal assistance offered by LucasArts, resulted in a new Factor 5 branch in California. There, the core of the development team from Germany was established after they finished work on their PlayStation games in late 1996.
For a long time, the North American branch of Factor 5 was an exclusive, prominent development partner with both LucasArts and [[Nintendo]], developing both game titles for the former and [[Game Middleware|middleware]] tools for the latter. During that time, the studio gained considerable critical and commercial praise for its technical proficiency{{citation needed|date=May 2017}}, producing what are often cited as some of the most visually advanced titles on the [[Nintendo 64]] and
In late December 2008, several online media outlets reported that [[Brash Entertainment]] (Factor 5's publisher of their current project) would close at the end of the month after encountering financial problems. This sudden interruption in funding left Factor 5 with their own funding difficulties, eventually causing its closure in May 2009.<ref name="Factor 5 Closed" />
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*1995: ''[[Animaniacs (video game)|Animaniacs]]''
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*1994: ''[[Tony & Friends in Kellogg's Land]]'' <ref name="TheLegacy">[https://www.thelegacy.de/Museum/5690/ TheLegacy] {{Webarchive|url=https://web.archive.org/web/20160303182629/https://www.thelegacy.de/Museum/5690/ |date=2016-03-03 }}, Retrieved October 30, 2008.</ref>
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*2000: ''[[Pokémon Stadium]]'' (Sound Compression Technology)
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*1999: ''[[Star Wars: Rogue Squadron 3D]]''
*2001: ''[[Star Wars: Episode I: Battle for Naboo]]''
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*2001: ''[[Star Wars Rogue Squadron II: Rogue Leader]]''
*2003: ''[[Star Wars Rogue Squadron III: Rebel Strike]]''
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==Technology==
*MusyX: Dolby Sound Tools - Developed for Nintendo 64,
*[[DivX|DivX For Games SDK]] - Developed for
==References==
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