Sketchpad (1963) 2 of 3 - 2D Graphics
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This is part 2 of 3, demonstrating the 2D capabilities of Sketchpad, including vector scaling and instances.
Periodically throughout computer history there emerges a "pinch point," a single moment where many prior technologies converge, and upon which many subsequent technologies depend. Herman Hollerith's 1890 census tabulator is one well-known instance. Another, somewhat lesser-known, is Ivan Sutherland's "Sketchpad," developed at MIT in the early 1960s, running on the transistor-based TX-2 computer. Nearly all interactive graphics applications today can trace their roots back to this pivotal demonstration. It's considered the first graphical user interface (GUI) at a time when computer graphics of ANY sort were virtually unheard of, let alone the notion that computers could be applied to both artistic and technical purposes.
Periodically throughout computer history there emerges a "pinch point," a single moment where many prior technologies converge, and upon which many subsequent technologies depend. Herman Hollerith's 1890 census tabulator is one well-known instance. Another, somewhat lesser-known, is Ivan Sutherland's "Sketchpad," developed at MIT in the early 1960s, running on the transistor-based TX-2 computer. Nearly all interactive graphics applications today can trace their roots back to this pivotal demonstration. It's considered the first graphical user interface (GUI) at a time when computer graphics of ANY sort were virtually unheard of, let alone the notion that computers could be applied to both artistic and technical purposes.
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- 2019-12-23 20:05:57
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