Oimo.js is a lightweight 3d physics engine for javascript.
It's a full javascript conversion of OimoPhysics created by Saharan for actionscript 3.0.
##Main Demo with three.js, sea3d, worker and editor:
##Basic demo no worker
- Basic test
- Compound test (chair)
- Compound test (capsule)
- Ragdoll test
- Collision test
- Moving test
- Terrain test
- Car test
##Basic demo worker transferrable
##Basic demo with PNG compression (dev:32kb rev:30kb)
##Experimental demos
##Interactive documentation
##New Lab in progress
##Note
Oimo Physics uses international system units 0.1 to 10 meters max for dynamic body.
In demo with three.js, i scale all by 100 so object is between 10 to 10000 three unit.
You can change world scale.
For three: world.worldscale(100);
Default: world.worldscale(1);