Arcade game in C++ inspired by Touhou 01
-
Updated
Oct 1, 2021 - C++
Arcade game in C++ inspired by Touhou 01
A small Image recogniser rewritten in C
A library to perform image processing operations and apply advanced algorithms (blur, edge detection, resizing, sharpening, pixelization...).
Developing a 3D game engine with the OpenGL specification.
This project simulates the motion of electrons and protons using Coulomb's Law. The simulation is visually represented on-screen using OpenGL.
Una implementación del cliente de Argentum Online en JAVA y OpenGL 3.2 🗡️🧝
Following "Raytracing In One Weekend" and subsequent books to learn about raytracing. These books are found at: https://raytracing.github.io/
A first-person game engine for the beginning developer
🚀 Collection of benchmarks to measure images loading times across different C/C++ imaging libraries.
This project demonstrates the creation of a graphical application using GLFW, OpenGL, and Dear ImGui. The application provides detailed information about League of Legends champions, items, and summoner spells, including images and text details fetched from JSON files.
Add a description, image, and links to the stb-image topic page so that developers can more easily learn about it.
To associate your repository with the stb-image topic, visit your repo's landing page and select "manage topics."