A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
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Updated
Aug 18, 2024 - C++
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
👻 Utilities for analyzing Bayesian models and posterior distributions
A 3D model of a holder for a rope
Simple character level Transformer
Generative models nano version for fun. No STOA here, nano first.
Extended refactoring capabilities for python-lsp-server using Rope
[RA-L 2023, ICRA 2024, ICRA RMDO 2024] This repository contains the code used in our paper, "TrackDLO: Tracking Deformable Linear Objects Under Occlusion with Motion Coherence." This algorithm is useful for tracking the motion of DLOs, including wire and rope, under several categories of occlusion without physics simulation.
Applied algorithms on search trees.
使用Decoder-only的Transformer进行时序预测,包含SwiGLU和RoPE(Rotary Positional Embedding),Time series prediction using Decoder-only Transformer, Including SwiGLU and RoPE(Rotary Positional Embedding)
An unpolished proof-of-concept attempt of implementing the realistic motion, physics, and animation of casting a fishing rod and reeling in a fishing line in Unity 3D using Verlet Physics, Unity's Line, and other built-in physics elements.
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