{"payload":{"pageCount":1,"repositories":[{"type":"Public","name":"GameFunctions","owner":"GameArki","isFork":false,"description":"🥛 I do not like FRAMEWORK, so here are static functions for making games.","allTopics":["framework","csharp","unity","u3d","gameframework","spartan-programming","gamelib","gamelibrary"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":6,"forksCount":2,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-08-17T09:25:51.203Z"}},{"type":"Public","name":"Tri-Inspector","owner":"GameArki","isFork":true,"description":"Free and open-source library that improves unity inspector. Star us on Github? +1 [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":43,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-08T09:05:17.929Z"}},{"type":"Public","name":"GameArkiSetup","owner":"GameArki","isFork":false,"description":"🍔 Game Architecture, a set of game libraries.","allTopics":["csharp","unity","gameframework","gamelib"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":22,"forksCount":3,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-28T14:00:14.212Z"}},{"type":"Public","name":"UnityChat","owner":"GameArki","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-12T09:48:31.295Z"}},{"type":"Public","name":"GameMind","owner":"GameArki","isFork":false,"description":"","allTopics":[],"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-02-04T05:31:24.500Z"}},{"type":"Public","name":"raylib","owner":"GameArki","isFork":true,"description":"A simple and easy-to-use library to enjoy videogames programming","allTopics":[],"primaryLanguage":{"name":"C","color":"#555555"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":2209,"license":"zlib License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-02-01T12:57:46.424Z"}},{"type":"Public","name":"GameObject-Brush","owner":"GameArki","isFork":true,"description":"A simple and completely free editor extension for the Unity game engine. It allows you to paint prefabs and gameobjects. Visit it's page on the Unity Asset Store (https://assetstore.unity.com/packages/tools/utilities/gameobject-brush-118135).","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":15,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-09-24T12:46:11.564Z"}},{"type":"Public archive","name":"UnityDirtyCompiler","owner":"GameArki","isFork":false,"description":"🛠 【UnityDirtyCompiler 脏脚本编译工具】修改脚本后,使用此工具进行编译,Unity只会编译脚本所在的程序集。编译速度大约能快8秒以上。","allTopics":["csharp","unity","unity3d"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":43,"forksCount":3,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-10-20T06:45:02.776Z"}}],"repositoryCount":8,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"GameArki repositories"}