ibl
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SSAO ベースの SSRO 付きライブ放射照度マッピング
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Jan 16, 2017 - C
A Standalone Environment Map Prefiltering Program for IBL(Image Based Lighting) of gltf spec.
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Nov 16, 2021 - C++
Code base for the book Introduction to Visual Effects. It implements: Matchmove, Global Illumination (Pathtracing), and is prepared for making Image Based Lighting in combination of the LuminanceHDR Software. As a result, it can generate simple realistic visual effects.
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Jan 6, 2024 - C
Linear algebra mathematics C++ library. (float3, float4, float4x4, quat, ray, etc.)
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Aug 9, 2024 - C++
UChicago Honors Calculus (IBL) Theorem Dependency Map
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Jun 11, 2017 - HTML
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Nov 2, 2018 - C++
Implementation of an algorithm used to classify graphic digits with IBL
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Jul 31, 2021 - Python
Sponza renderer is based on FlyCube
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Jan 24, 2024 - C++
This project is a physically-based rendering (PBR) renderer implemented using Vulkan.
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Aug 22, 2023 - C++
JS parser/creator for HDR environment images packed with filtered levels used in PBR
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Mar 18, 2021 - JavaScript
Runtime environment map prefiltering and spherical harmonics computation with OpenGL.
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Aug 12, 2019 - GLSL
BlackPearl Rendering Engine
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Aug 13, 2024 - C
a software-renderer with pbr shading
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Dec 26, 2021 - C++
Physically Based Renderer Written with Vulkan
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Oct 8, 2018 - C++
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