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spielend-programmieren
- Vienna, Austria
- https://spielend-programmieren.at
- @horstjens
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tphysics is a zero dependency, single file Python game engine designed for use in the classroom. tphysics renders using Turtle graphics, which is highly accessible to learners.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Pretty good call graphs for dynamic languages
💨 Fast, Async-ready, Openapi, type hints based framework for building APIs
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
A custom open-source game engine on Python and Pygame, it is written in pure Python! It is easy and fast!
LLMs build upon Evol Insturct: WizardLM, WizardCoder, WizardMath
Experimental First Person Shooter Made With Godot 4
A classic, old-school space shooter.
The code behind Quiver's first tutorial for Godot 4
An open source implementation of OpenAI's ChatGPT Code interpreter
No-code in the front, Python in the back. An open-source framework for creating data apps.
notes about teaching and self-learning python
Godot asset library MRPAS implementation
An LLM playground you can run on your laptop
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Create web-based user interfaces with Python. The nice way.
A small game with a similar engine to Adventurelib